The 3DO Company o semplicemente 3DO è stata una società di videogiochi fondata nel 1991 sotto il nome di SMSG, Inc. ( San Mateo Software Games ) dal cofondatore di Electronic Arts Trip Hawkins in collaborazione con altre sette aziende LG, Matsushita, AT&T, MCA, Time Warner, e Electronic Arts. [44] Next Generation reviewed the 3DO in late 1995. Because of this, no more 3D0s were made after 1996. The final logo used from 1997 until May 2003. https://en.wikipedia.org/w/index.php?title=PO%27ed&oldid=968299279, Video games developed in the United States, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in single platform mode, Creative Commons Attribution-ShareAlike License, This page was last edited on 18 July 2020, at 14:17. [27] To assure consumers that the 3DO would still be supported, the M2 was initially announced as an add-on for the 3DO. It was released in 1994 and sold in Japan only.

Some games planned for it include Alone in the Dark and Myst. The 3DO Interactive Multiplayer (often just called the 3DO) is a video game console invented by The 3DO Company. Panasonic made the first models in 1993, and other types of the machine were sold in 1994 by Sanyo and GoldStar. Up to eight controllers could be linked together in this fashion. The console had advanced hardware features at the time: an ARM60 32-bit RISC CPU, two custom video coprocessors, a custom 16-bit DSP and a custom math co-processor. Conceived by entrepreneur and Electronic Arts founder Trip Hawkins, the 3DO was not a console manufactured by the company itself, but a series of specifications, originally designed by Dave Needle and R. J. Mical of New Technologies Group, that could be licensed by third parties. It went bankrupt in 2003 due to poor sales of its games. This lack of a profitable business model, combined with Panasonic acquiring exclusive rights to the M2 technology, were cited as the two chief reasons for Goldstar dropping support for the 3DO in early 1996. This is a list of cancelled games for the 3DO Interactive Multiplayer. 1, Road & Track Presents: The Need for Speed, Space Hulk: Vengeance of the Blood Angels, Virtual Cameraman Part 1: Sawada Naomi and Juri Anna, Virtual Cameraman Part 2: Kawai Natsumi and Tachihara Kimi, Virtual Cameraman Part 3: Sugimoto Yumika, Yamada Kamachi Bijutsukan: Kamachi's Museum, Yamamura Misa Suspense: Kyoto Kurama Sansou Satsujin Jiken, „The 10 Worst-Selling Consoles of All Time”, „The Best -- and Worst -- Console Launches”, „All 3DO video game release dates in North America from 1993 to 2013”, „All 3DO video game release dates in Europe from 1994 to 1996”, „All 3DO video game release dates in Japan from 1994 to 1996”, „All 3DO video games from all regions from 1993 to 2013”, https://ro.wikipedia.org/w/index.php?title=3DO_Interactive_Multiplayer&oldid=12990476, Cioturi despre dispozitive pentru jocuri video, Creative Commons cu atribuire și distribuire în condiții identice. [3] Poor console and game sales trumped the enticingly low royalty rate and proved a fatal flaw. Alla fine del 1990 3DO ha pubblicato uno dei primi MMORPG in 3D Meridian 59. The original edition of the console, the FZ-1, was referred to in full as the 3DO REAL Interactive Multiplayer.

PO'ed began development in October 1993, initially as a spare-time project. PC, PlayStation, and PlayStation 2 version. Hawkins has argued that 3DO was launched at $599, and not "higher myths that are often reported. It was founded in 1991 by Electronic Arts founder Trip Hawkins, in a partnership with seven other companies.

A number of different manufacturers produced the 3DO system. [28] It was later revealed that the M2 would be an entirely separate console, albeit one with 3DO backward compatibility. But the 3DO cost more money than the video game consoles that were already popular. [2] It features a cook of a destroyed spaceship marooned on an alien world. Microsoft bought High Heat Baseball, Ubisoft bought Might and Magic. The 3DO Gamegun uses the same design as the Gamegun released for the Sega CD: an orange "Old West" revolver. [10], The Panasonic 3DO Karaoke Mixer allows 3DO owners to play a standard music CD, turn the vocals down, plug in one or two microphones and sing over the music. [30], The 3DO system was eventually discontinued at the end of 1996, with a complete shutdown of all internal hardware development and divestment of the M2 technology. Trip Hawkins recounted that they approached every electronics manufacturer, but that their chief targets were Sony and Panasonic, the two largest consumer electronics companies in the world. [43] In a special Game Machine Cross Review in May 1995, Famicom Tsūshin would score the 3DO Real console a 26 out of 40. It was founded in 1991 by Electronic Arts founder Trip Hawkins, in a partnership with seven other companies. He reasoned that for a console to be a success, it needed a single strong company to take the lead in marketing, hardware, and software, and pointed out that it was essentially a lack of coordination between The 3DO Company, Panasonic, and the 3DO's software developers which had led to the console launching with only one game ready.[32]. [10] President Hugh Martin was given full operating control, while Hawkins remained with the company as chairman, CEO, and creative director. It was created by Trip Hawkins, the man who created Electronic Arts.

[22], The launch of the platform in October 1993 received a great deal of attention in the press as part of the "multimedia wave" in the computer world at the time. Games the 3DO was placed among the top five worst console launches due to its one-game launch lineup and high launch price. Many good things were said about it when it was created, including being named Time Magazine's "1993 Product of the Year". [10] Moreover, the 3DO Company made continued updates to the console hardware almost up to the system's release, which resulted in a number of third-party titles missing the launch date, in some cases by less than a month, because the developers weren't left enough time to fully test them on the finalized hardware. They had a list of instructions that other companies could use to build their own.

The 3DO was one of the first CD-ROM consoles, and some early titles on the 3DO frequently attempted to use interactive movie-style gameplay.

He particularly commented on the aggressive enemy AI and unique weapons. Bakushou!! For example, the Goldstar model launched at $399. Home Arcade Systems released a steering wheel for the 3DO which is supported by several racing titles, including The Need for Speed. However, the 3DO library also exhibited less successful traits of home consoles at the time. [31], The initial high price is considered to be one of the many issues that led to the 3DO's failure along with lack of significant funding that larger companies such as Sony took advantage of. The 3DO company also wanted to make another console called the M2, but it was never released. A version for PC was also developed, but not released. "[3], The team originally wanted to include a motorcycle and a tank for the player character to ride in addition to the jet pack, but couldn't find a way to incorporate their use into the level designs. Most of these were arcade ports from American Laser Games (including the infamous Mad Dog McCree), but Virgin Interactive and Digital Pictures also released 3DO light gun games. The Panasonic FZ-EM256 is a 256 KB Expandable Memory Unit that plugs into the 3DO expansion port on the back of the console. [21] Electronic Arts promoted the console in two-page advertisements, describing it as a "technological leap" and promising "twenty new titles ... over the next twelve months". In late 1994, the majority of 3DO's competitors signed on with a new rating system from the Entertainment Software Rating Board; despite this, the 3DO Company opted to continue providing their own rating system, leaving publishers of 3DO games to decide whether to use the 3DO Rating System or the new ESRB ratings. Some games followed a single unfolding of events simply by correctly timed prompts executed by the player. The 3DO Company, also known as 3DO, was a video game company.

3DO Interactive Multiplayer, a video game console, 1993–1996 . He praised the detailed graphics, variety of "topsy turvy" level designs, and large selection of weapons. Mark Lefebvre also criticized the lack of improvement over the 3DO version. Nearly 30 years ago Matsushita and Samsung bought the system and hardware IP and the people involved then have retired. They had a list of instructions that other companies could use to build their own. Some of the best-received titles were ports of arcade or PC games that other systems of the time were not capable of playing, such as Alone in the Dark, Myst and Star Control II. [45] On Yahoo! Ad eccezione del suo franchise ben accolto Baseball High Heat e il gioco Battletanx la maggior parte delle altre produzioni sono state pesantemente criticate dalla critica e i consumatori non erano interessati ad acquistare i seguiti dei loro precedenti giochi, usiness/market-place-investors-can-only-guess-which-video-game-device-will-conquer, https://it.wikipedia.org/w/index.php?title=The_3DO_Company&oldid=115151425, licenza Creative Commons Attribuzione-Condividi allo stesso modo.

A 3DO Interactive Multiplayer (rövidítve 3DO) egy otthoni videójáték-konzol, amit a The 3DO Company fejlesztett.

It also featured 2 megabytes (MB) of DRAM, 1 MB of VRAM, and a double speed CD-ROM drive for main CD+Gs or Photo CDs (and Video CDs with an add-on MPEG video module). Third party controllers were produced by a number of companies including Logitech. Russel Pflughaupt of Any Channel recalled, "We looked at games like Doom, Marathon, and Dark Forces, and took what we felt were their best elements.