Grants Special cooldown charge +1 if foe uses magic. Tomorrow at 8:30pm PT will be a live steam for feh for information on an upcoming version of heroes. I was actually in the process of modifying Bfeidablik before I saw this. The player character of Fire Emblem Heroes, Kiran is seen in the opening of Book 2 as fighting alongside Anna, Alfonse, and Sharena. First things first we want to maximize say'ri's speed. Smoke skills are recommended to debilitate opposing foes and improve the quality of her subsequent match-ups, with Atk Smoke and Spd Smoke being her best options here to boost her survivability. Say'ri is the first playable unit in Fire Emblem Heroes whose English voice is temporarily unavailable upon summoning. ... but that title really just refers to him being the Summoner of Legend in FEH lore. With 35 base Attack and 40 base Speed (not to mention access to a four-point +SPD IV), Say’ri shines offensively and can deal good amounts of damage while both performing and avoiding follow-up attacks with ease. ? It might have…, Screenshot_2020-10-01-13-31-20-048_com.nintendo.zaba1080×2340 1.31 MB Screenshot_2020…, Tested hector with male corrin support then Brave ike and Brave Lucina support, used…, image750×1624 514 KB image750×1624 506 KB How to Get Legendary Julia / Illustrations / Voice Actor / Quotes, Legendary Heroes - Corrin: Child of Dusk Featured Heroes, Register as a member and get all the information you want. I'm back with another suggestion for a potential unit, this time breaking off from the normal suggestions and suggesting a STORY unit.

Also, does it proc when an enemy attacks? In her evening barracks line, she says "Good even to you, Robin.

A higher Spd stat allow Say'ri to get a ton of follow-up attacks on her foes.

For Fire Emblem Heroes on the Android, a GameFAQs message board topic titled "Should I spark for Say'ri or Mirabilis".

Its built-in Distant Counter (provided she is at or above 50% HP) allows her to benefit from the effects of other powerful A slot skills for improved combat ability, and its -1 Special cooldown is quite useful for rapid Special activations.

In the Wyvern Rider line class, aside from speed and resistance, Say'ri's growths are lower than Cherche's. The way to use her is to tank attacks from from foes, counterattack, followup with Quick Riposte, and when Glimmer triggers, she should be able to take down even high Res dragons. >>1 Sword Princess). We will include whether or not you should Unlock Potential for Say'ri - Chon'sin's Blade if a 4 Star version is released! This page was last edited on 18 September 2020, at 04:13. At first, I though it wasn't strong enough, as it was RNG based. Say'ri is a Hero who can be pulled from any summon. Given that tye only time we see Kiran fighting is against a mage, I decided to give it the effect of Forged Felicia’s Plate instead of just dynamic damage. A +SPD IV thus makes for her ideal choice of Asset here, as maintaining high levels of Speed is crucial to her success. The S Seal should be a Sturdy or Mirror Stance skill, whichever you think would fill the niche better on your team. I would have preferred to make him a colorless mage, but that decal doesn't exist. Her native Kestrel Stance is incredibly synergistic with the rest of this build, though Bonus Doubler (to heighten her raw stats as much as possible) and Darting Breath (to quickly activate healing Specials without relying on support) are both good options to consider. If you would like to use Julia to take on armored foes with high Res stats such as Idunn, Moonbow is a viable special as well. If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). One of the Valmese Regalia, Amatsu is a rather simple but effective weapon that provides Say’ri with a great deal of flexibility. As an infantry unit, Say’ri benefits from incredible skill availability and is able to equip useful abilities such as Close Call and Special Spiral to further enhance her overall performance substantially.

Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Say'ri. Copyright (C) GamePress All Rights Reserved. Now, with the Plate effect, he gains CD-1 when he engages a mage. Who Should You Pull From Mythic Heroes: Plumeria? [C]: ATK/SPD Tactic 1 month ago. Inflicts Atk/Spd/Def/Res-2 on foe, neutralizes foe’s bonuses (from skills like Fortify, Rally, etc. Taking a bane in Def would put her physical defenses to dangerously low levels, and her HP is a superbane so this further justifies the bane in Res. >>[20]Idunn is best built as a sustain omni-tank. (Cooldown Count = 4) Boosts damage dealt by 50% of unit’s Res. This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth. All images and names owned and trademarked by Nintendo and INTELLIGENT SYSTEMS are property of their respective owners.

Helps out with taking out enemies when attacked on enemy phase. Because Kestrel Stance increases her Spd, she can be a deceptively tanky unit especially in the enemy phase. You should switch the A skill to at least Distant Ward and ideally Distant Counter. Tomebreaker (Green) Later, Say'ri is cornered by Walhart's men in Valm harbor, but is rescued by the timely appearance of Chrom's army who had just begun their invasion of Valm. Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Julia. This section will be updated if it becomes refineable in the future! -https://fireemblem.gamepress.gg/q-a/unit-suggestion-velouria-wolf-cub

Julia - Crusader of Light only appears as a 5 Star Hero. Grants Atk/Res +2 during combat if unit initiates combat. a little more?


Swift Stance and Darting Stance) complement this build. In reply to (No subject) by TheEternalShade. good as always, I can't wait to see more! If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). Say’ri boasts a rather pitiful resilience to physical attacks which can make it difficult to field her against opponents who can take advantage of this, though her innately high Speed and access to skills like Close Call allow her to mitigate this rather easily.
This is a build that supplements L!Julia’s default skill set. Will take sol from a 3 cool down special to a 2 and with say'ri going sonic the hedgehog it's highly likely she will double her opponents getting a guaranteed heal as a result assuming ofcourse the foe can counter attack and if the foe attacks say'ri first sell now her healing is guaranteed which in turn keeps her above the 50% health range needed for her distant counter.

Say'ri's Kestrel Stance grants her Atk/Spd +6 when she is attacked by an enemy. It turned out that the rumors were true and Say'ri is reunited with her brother, however the Yen'fay at the Tomb is not the same one that was killed at the Demon's Ingle. I rolled her twice and those are their stats This section will be updated if it becomes refinable in the future. Say'ri accompanies Chrom for the rest of his journey. Be sure to keep her out of the range of foes who deal physical damage. FEH Fluff For anything that is neither Q&A nor ... Fire Emblem Heroes.

This is a ranking page for the hero Say'ri - Chon'sin's Blade from the game Fire Emblem Heroes (FEH).

Iceberg is a two attack charging special with Amatsu's acceleration and deals a 17 bonus true damage off of her Res. Who Should You Pull From Mythic Heroes: Plumeria? Atk Smoke 3 and her default B skills are good. Say'ri reveals her enduring guilt for killing Yen'fay in the current timeline while Yen'fay feels the same for letting Say'ri be killed because of his weakness in his timeline. The stat growth page explains how the variation works. Of course, for this purpose, I gave a small degree of control. She has a direct approach and never forgives a crooked deed. The only things I even put on him were abilities unique to him. A projectile weapon described as a gun, I was advised that making it a bow instead of a tome would be more practical. Damage calculated using the lower of foe's Def or Res. It has a cooldown of 5, regardless of who was summoned or what ability was used, so you could very well use Moonbow and still have a 5-move CD. Firesweeps in general are better as her Def is lower. Say'ri eventually meets The Voice of the Divine Dragon, Tiki. Say'ri's exclusive weapon, Amatsu, allows her to counterattack ranged enemies if her HP ≥ 50% at the start of the turn. My dear Julius... Is there nothing yet left of my gentle brother? At start of combat, if unit's HP ≥ 50% unit can counterattack regardless of foe's range. Therefore, when not accounting for the Weapon Triangle, the amount of damage she deals will be equivalent to her Atk minus the foe's Def stat. Ability Reasoning: Say'ri can be used to inherit the skills Kestrel Stance 3 and Close Call 3. Does not stack.). Or a meme build? I kind of intended it to simulate the summoning system, where we can't control the Heroes we pull. So Chrom can be summoned to use Aether, Sheena can be summoned to use Escutcheon, but Tiki can NOT be summoned to use Rising Flame. Grand Summoner 2; 40Hp 60Att 28Speed 19Def 33Res

I feel like having him/her speak during a special activation would break that immersion. ▶Other information regarding skills can be found here. Note: Not currently a featured hero in any Summon events. Now it is a bow and has the dynamic damage and forged effect of Felicia's Plate instead of Close Counter, which I moved to his A Slot. Atk/Spd +6 when she is attacked by an enemy. Velouria, the Wolf Cub Was initially on Breidablik. Read on to learn the best IVs (Individual Values), best builds (Inherit Skill), weapon refinement, stats at Lv 40, and more for Legendary Julia. An attack bane will make her less likely to KO enemies when counter-attacking, a resistance bane will make her worse at tanking magic, and an HP bane will make her more likely to get out of the HP range for the built-in Distant Counter on the Amatsu. Her special ability, Iceberg, has a low cooldown so she is able to activate it frequently. Amatsu. Just like summoning Glimmer for no damage, as you said would be possible.

), Fire Emblem: Three Houses (FE3H) Guide & Walkthrough Wiki, Marvel's Avengers Guide & Walkthrough Wiki, Final Fantasy Crystal Chronicles Guide & Walkthrough Wiki, Pokémon Café Mix Guide & Walkthrough Wiki, ・if HP ≥ 50%, can counterattack regardless of range is. She has TERRIBLE DEFENCE FIRE …