That's enough to get 10 damage comfortably, and knock out Bob in 16 hits if no one uses a charged move.

Razor leaf's power is 13, and it's Super Effective against Bob the Blastoise. I've made a calculator that let's you plug in Pokemon at specific IVs, and test out their Quick Move breakpoints and bulkpoints against one another. He does suffer though, because he's got less HP to start with, and since his defense against Water Gun isn't good enough to be equivalent to Fred's. Thank you. Long explanatory post below. Wow - that would mean this Venusaur (George) would do 11 damage, win in 15 hits, but suffer 90 points of damage, leaving him at 60 hit points!) However, this optimal bulk doesn't take into account breakpoints. George will beat the Blastoise quicker, which might allow him to avoid a very painful Hydrocannon from Bob. It's effective attack isn't helped much by it's IV, but comes out to 156.14. Edit: I fixed an index error for the quick moves. Remember our Venusaur Fred gets STAB! More research needs to be done for optimizing these, but I hope this calculator can help you plan accordingly. Let's take the case of the soon-to-be-super-popular Blastoise. Regarding bracket slots and honor stacking. (Bob will incidentally do 64 points of damage in that time period, using, say, Water Gun, leaving the Venusaur with 96 HP, because Fred's defense is high enough to really minimize the Water Gun.

In order for stackers to get the maximum amount of RP out of their bracket, the last standing of each bracket should stack with the next lower bracket, So, brackets span sufficient amounts of honor and breakpoints always fall on the honor of stackers. Great job, Fred.

One thing I take from your good work is that I think I need to set out in words more of the thoughts and analysis that went into my sheet, partly to help evolve my own thinking and figure out what's next. (lol…Let’s GO home…) Do you need a…, I have a level 24 G-O that I want to develop for the ML. This looks like really useful work. Selecting an attacker and its ATK IV will auto submit the form.

I evolved a purified Porygon-Z earlier…, GO Battle League Team Builds: Ultra League. But - there are a number of cases in PVP in which you can know the IVs and levels an optimized pokemon - namely, any pokemon that caps out below the threshold, which would in turn allow you to optimize a counter for it. The calculator is no longer being updated (since 9/2020). u/ClamusChowderus , u/Exaskryz and u/Trudisheff , and everyone else working on the optimizations! The breakpoints are likely incorrect and new content is missing. ... 1 Ultra League PVP Tier List 2 Attackers Tier List 3 Trainer Battle Resource List 4 Great League PVP Tier List 5 GO Battle League Team Builds: Ultra League 6 Pokemon Go's Temporary Bonuses Changing Soon Calculator for PVP - IVs, Quick Moves, Break / Bulk Points. PVP IV Calculator / Breakpoints / Search Strings. With a lot of recent work done recently over the past few days to figure out optimal IV combinations for the Great and Ultra League. The Pokemon GO breakpoint calculator was built to help you find your pokemon's offensive breakpoints and plan your power-ups accordingly. I’m going to do a proper rummage in a bit but this is super helpful!

In fact, the bulkiest and highest TDO mon, Fred, would take 96 damage (a full 36 more than Water Gun) and Rocky would win on the basis of speed and HP, ending the fight with 1 more HP than Mayweather would. Pokémon is Copyright Gamefreak, Nintendo and The Pokémon Company 2001-2018. And what about our Champ Rocky, a 15/15/15 Venusaur clocking in at 2487 CP at only level 34, with 154 HP? This means that something trying to hit a Blastoise with a STAB Razor Leaf would need an effective Attack of 144.6 to get 10 damage and an effective attack of 160.6 to get 11 damage. The other interesting finding is that the breakpoints are entirely based on a pokemon's defense and the attack used. Latest Content.

Hello and thanks for stopping by! Changing any value will refresh the data.

This is actually discounting Charged moves entirely.

But the long-shot Mayweather, who is 7/12/5, can hit both the attack breakpoint and it's bulkpoint vs Water gun at level 39 and 2498 CP.

Select a quick move.

Breakpoint Calculator.

Free Remote Raid Passes Every Monday in October, "The Feeling of…, Pokemon Go's Temporary Bonuses Changing Soon, Pokemon Home - Pokemon Go Integration Coming By End of 2020, Shiny Mel…, Players Successfully Unlock Mega Houndoom, Events, Raid Bosses, Research Breakthrough and More Confirmed for Octo…, Omega Porygon-Z: The Hidden Potential of Tri-Attack, I just caught a slowpoke with max stats. The assumption above is that the quick move stats aren't changing. Press J to jump to the feed. Hi, since there's been a lot of questions recently about optimal IVs and how to check how a pokemon will fare at any particular league, I've updated my IV calculator with the new attack stats and damage formula. It will populate move stats and STAB, but I haven't figured out how to make it pull the SE / Resistance multipliers, so you will have to select those manually. Based on whatever attack it is, you can find the effective attack needed to notch extra damage points for any pokemon you might be thinking of using as its counter.

I've made a calculator that let's you plug in Pokemon at specific IVs, and test out their Quick Move breakpoints and bulkpoints against one another. (Disclaimer: You might not be able to know if someone's using a perfect Blastoise. I'm trying to make my own sheet a good source for such stats, for exploring variations and to help us all to think about the options. New comments cannot be posted and votes cannot be cast, More posts from the TheSilphRoad community.

Enter a pokemon, IVs, desired level, and it will calculate that pokemon's stats.

That allows a win in 15 seconds, whilst only taking 60 damage. Breakpoint Calculator. How about our Venusaur? (Optimizing IVs by u/Exaskryz and an optimizer for IVs based on that work here by u/ClamusChowderus ). A Guide on Break Points. Thanks to the work of:Gamepress, Silph Road for attack mechanics and types.

What this means is that it doesn't really matter what mon you're planning on using.

Howdy guys.

It also shows below what effective attack each pokemon would need for the next damage breakpoint, and similarly for bulkpoints. It will calculate damage done, DPS, and time to win. Upvoted for visibility so I can come back to this later, yes I actually upvoted something! That blasted perfect IV Blastoise has an Effective Defense of 175.45. Calculator is Here for TLDR. These 'optimal' IVs lean towards TDO because defense and HP can maximize at a lower given CP level in the 1500 and 2500 hundred leagues. Long explanatory post below. All images and names owned and trademarked by Gamefreak, Nintendo, The Pokémon Company, and Niantic are property of their respective owners. :D. As I produce a spreadsheet of my own, I used your work to check mine. It's effective attack is 160.96, enough to sneak the damage breakpoint of 11, allowing that same win in 15 hits, but escaping with 64 HP, which makes him better than George, and faster than Fred.

And not useful for Gym defenders, given the unknown IVs and constantly-decrementing CPs. And if you plan for perfect, you'll hit the breakpoints of anything beneath it anyways). In the age of megas, is slowbro or slowking better? And so far, until we know a bit more about PVP and the whole mechanics, I think it's a pretty good determination of general ability, especially comparing between mons identical other than IVs. And it saves you 10 powerups - a stardust cost of 82,000. Good to Go is a comprehensive breakpoint calculator used to quickly figure out if your pokemon can hit the final quick move breakpoint for all selected matchups. Thanks. We don't know their damage mechanics or charge. It's 1am so I'll have to get to this later, but I see this really emphasizes that the IV/Lvl needs to work in concert with attacks and how your opponent matters. Should I evolve a slowking to stick in gyms…, How will the integration of Pokémon GO/Home work? The caveat, is, of course, that it's specific to that matchup.

Please let me know if there's any bugs or improvements to be made!

Are you taking into account the damage mitigation from shields and the then increased TDO? The TL:DR is that since we will know a lot of pokemon's optimal set-ups and IVs, we can plan our counters accordingly. Changing any value will refresh the data. Good to Go is a comprehensive breakpoint calculator used to quickly figure out if your pokemon can hit the final quick move breakpoint for all selected matchups. Press question mark to learn the rest of the keyboard shortcuts. Just when I thought things couldn't get dumber. Notice something missing or … A 100% 15/15/15 IV Blastoise will max out at CP 2466 at level 40, under the cap for the Ultra League. added buddy boost (L41) option for good to go, updated move stats, assigned new moves to some pokemon, reworked buddy boost for breakpoint calculator (no longer accounted for in the level 1-40 DPS %, addressed separately in the text info), reworked attacker/defender drop down (no longer preloads, the list became too long with gen V), enabled fuzzy matching (e.g.

Calculator is Here for TLDR. Breakpoints have historically not been used for much other than raid bosses, since they have static IVs and thus static effective defense / attack stats. Thanks for getting it done :) PM me if you want to work on more excel spreadsheets, I've got some interesting ones I'm working on. Reddit's #1 spot for Pokémon GO™ discoveries and research. if you type in "gradvoir" the search will still manage to return "gardevoir" as one of the results, removed bootstrap (technical debt/performance improvement), updated content (Armored Mewtwo, new moves for some pokemon, made pokemon and move pages mobile friendly, added filters, added indicators for legacy moves and excluded them from raid boss movesets, reworked top counters to be more accurate and flexible, added rank/DPS toggle, slightly improved performance and load times, updated the breakpoint calculator for raids. I've stopped playing Pokemon GO in March 2019, but continued updating the calculator for as long as I could. Incidentally, it doesn't have to be our Venusaur, it's the required attack for any pokemon using that attack with the same STAB bonus. Selecting an attacker and its ATK IV will auto submit the form. Analysis.

(I've named him Bob).

Sadly, this has come to an end on September 2020. (Especially if you know your Rival's favorite pokemon!). Breakpoint/Bulkpoint/IV Calculator for PVP. You can read more here. ((Base of 207 + 15) * Lvl 40 Modifier).

Breakpoints/Bulkpoints in PVP will presumeably be a thing, if the damage mechanics don't significantly stray from current. Mayweather lives with 93 HP, only 3 HP lower than the highest TDO Venusaur.

The Silph Road is a grassroots network of trainers whose communities span the globe and hosts resources to help trainers learn about the game, find communities, and hold in-person PvP tournaments! ((Base of 198 + 1) * Level 39 Modifier). Currently running it with…, I was doing a Remote Zapdos raid, and I already have low expectations… I started…, Shot in the dark, but I’m hoping to be wrong.