The font ascender/descender metrics are now used to achieve ‘pixel perfect’ vertical text alignment. I’ve tried following step by step instructions on it and it isn’t working for me. Grab it here. Before, the glcore shader driver did not correctly initialise loaded textures. LOCALIZATION: Update Japanese translation, LOCALIZATION: Update Portuguese Brazilian translation, IOS: Set audio session category to ambient so sound does not get cut off on interruption (phone call/playing back audio), MAC/COCOA: Fix mouse input – this brings back two lines of code that have been removed over time but appear to be required in order for mouse input to work on macOS, METAL/BUGFIX: GPU capture on Metal/OSX/NVidia could crash. ARCHIVE/ZIP: Expand functionality of ‘rzip_stream’ interface. Now whenever M3U files are encountered, they are parsed, and anything they reference internally is removed/omitted from the output playlist. A linear filtered background image now looks like this: We’ve been looking at ways to reduce disk I/O overhead, since it tends to be a big bottleneck on slower platforms.

The obvious benefit is that playlist file size is reduced by ~90%, with a corresponding reduction in disk wear on solid state drives (playlists are rewritten to disk quite frequently!). Sign up for a new account in our community. Press question mark to learn the rest of the keyboard shortcuts. Available values are System Default (reflects Sort playlists alphabetically setting), Alphabetical and None. It was discovered that both the extracted magic number and CRC hash differed on both builds. Message queue text now uses its own dedicated font. When metadata is shown in this way, an image icon is displayed to indicate that a second thumbnail is available. 1.8.6 also tweaks the way that the displayed menu entries are handled – previously, it would go as follows: Pointer input is now correctly disabled when message boxes are displayed. Given the small size of playlist files, these saving aren’t hugely significant – but of more interest is the fact that on one of our development machines (Linux + mechanical HDD), loading a compressed playlist takes ~20% less time than an uncompressed one (despite the extra zlib overheads). METAL/BUGFIX: Taking screenshots could capture black frames. It’s an exhaustive list, and especially the older consoles will receive a lot of new cores and improvements. Add issues and pull requests to your board and prioritize them alongside note cards containing ideas or task lists. Settings are also unified so configuration is A while ago, I dusted off my PSC and installed Project Eris 1.0. The 3DS has very limited ‘linear memory’ for graphics buffer purposes, and a large base core buffer + video filter buffer can easily exceed this – which may also disable video output, or cause a crash. Before, RetroArch would continuously overwrite its configuration files: This represents a large amount of unnecessary disk access, which is quite slow (and also causes wear on solid state drives!). when a playlist is opened for display), RetroArch will check the format of the playlist (old/new) and its compression state – if either differ from the current user-set values, the file will be updated. In addition to being able to support us on Patreon, there is now also the option to sponsor us on Github Sponsors! Resulting PNG screenshots were black. not NULL or DETECT), PLAYLIST/BUGFIX: When handling entries with missing path fields, the menu sorting order now matches that of the playlist sorting order (at present, everything goes out of sync when paths are empty). Changed to set the audio session category to “ambient” so that you can playback other audio sources and have sounds in RA at the same time. Loop through playlist and generate menu entries For example, content like this: (where the .m3u references all the .cue files) would generate playlist entries for both the .m3u file and each of the .cue files. Sort tasks into columns by status. After hours of scraping and using ES, I don’t really care for it. After you wrap up your work, close your project board to remove it from your active projects list. https://www.marcrobledo.com/retroarch-playlist-editor/, I generate the playlist from my comp then copy it over whenever I'm updating my PSC. Please note that this functionality is far from finished and the performance you will be able to get out of this right now is very drive and OS-dependent. Any help for me? ), PLAYLIST/BUGFIX: RetroArch will no longer segfault when attempting to fetch content runtime information when core path is NULL, PLAYLIST/BUGFIX: Core name + runtime info will only be displayed on playlists and in the Information submenu if both the core path and core name fields are ‘valid’ (i.e.

I think I just prefer using RetroArch. VIDEO/WIDGETS/BUGFIX: Message queue text now uses its own dedicated font. PLAYLIST/BUGFIX: Improve handling of ‘broken’ playlists – RetroArch will no longer segfault when attempting to run content via a playlist entry with missing path or core path fields. You can label columns with status indicators like "To Do", "In Progress", and "Done". It’s an exhaustive list, and especially the older This made my playlists in RetroArch useless because they now had incorrect pathways, so I deleted them. Set up a project board on GitHub to streamline and automate your workflow. The minimum nominal menu size is 256×192, which should enable content for almost all TV-connected consoles to be run at native resolution while maintaining pixel perfect menu scaling. without losing the ability to automatically sort their other conventional platform-based playlists. Xecuter SX Pro OS de la Team Xecuter vous permet de modifier votre Nintendo Switch, vous pouvez profiter des custom firmwares sur toutes les versions de la Switch et il est région free. My list of games for Genesis has gotten so large, it takes a good 40 seconds for the initial list to load up.

There’s a new Savestate Compression option under Settings > Saving.

(Side note: 1.8.6 also adds a simple but feature complete M3U handling library – this may have additional use if someone wants to add the ability to generate M3U files for existing content…). It also takes an eternity to scroll through everything since there's no buttons to skip through it by letter. We’ll spend some more time on that in a future Cores Progress Report post.

Moreover, it reduces wear on solid state drives when SaveRAM Autosave Interval is set (in the worst case, this can write a couple of MB to disk per minute – vs. a few kB when compression is enabled). RetroArch Steam – Beta 1 key giveaway (Read more for details), Final Burn Neo Progress Report – September 2020, RetroArch: Steam Beta Testing – Steam Cloud, Buildbot and Github mostly restored – the current status and future plans, RetroArch, Libretro core license violations by Hyperkin’s Retron5, Kronos 2.1.2 progress report (Sega Saturn emulator), paraLLEl-RDP rewritten from scratch – available in paraLLEl n64 right now for RetroArch, retroarch.cfg is written every time content is closed, and when closing RetroArch itself, Core options are written every time content is closed, RetroArch no longer crashes when attempting to save a config file after ‘unsetting’ a parameter (currently, this can be triggered quite easily by manipulating input remaps), When using Material UI, RetroArch no longer modifies the wrong setting (or segfaults…) when tapping entries in the Quick Menu > Controls input remapping submenu.

This made my playlists in RetroArch useless because they now had incorrect pathways, so I deleted them. Set up triggering events to save time on project management—we’ll move tasks into the right columns for you.

This ensures playlists remain in sync with menu settings. Did you know you can manage projects in the same place you keep your code? Now that a correctly sized font is used, the message queue is always rendered cleanly. This PR fixes texture initialisation so the filtering and wrap mode are recorded correctly. 1.8.6 should fix the most significant issues: At present, RetroArch offers a global Sort playlists alphabetically option – but several users have requested more fine grained control. I don’t remember exactly how I Did it before, but when I first installed bleemsync, I “scanned” the folders which imported the Roms into RA and created the playlists.