I always imagine Sans as a Brawler but that because the biker outfit worked really well for him. To complete the Classic Sonic characters. Unleashes a series of energy bursts in quick succession, followed by a stronger burst. Unleashes a series of energy bursts upwards in quick succession, followed by a stronger burst. Here's some Mii costumes that I'd love to see in Smash Ultimate (my, Octoling (Gunner; boy and girl versions) + Octoling Octopus Hat, Mr. Resetti (Swordfighter; using his pickaxe), Waluigi (Swordfighter; using a tennis racket). Here's how they could work: Originally, I thought Callie should be a Mii Gunner, but I'm starting to think she should use a Roller, and be a Mii Swordfighter. The Gunner's Grenade Launch, while being tough to punish, is able to cover a large range of angles, switch directions up to three times while charging, and fall below the stage in order to attack recovering enemies. I would say Poppi QT Pi seeming as her sword is also a gun but... yeah I don't think they'll be putting her outfit on a Mii any day.
As with the other two Mii Fighter types, the Gunner has access to 12 different special moves: Charge Blast, Laser Blaze, and Grenade Launch (Neutral Special), Flame Pillar, Stealth Burst, and Gunner Missile (Side Special), Lunar Launch, Cannon Jump Kick, and Ar… All of the custom up specials of Mii Gunners. Visually similar to their neutral attack.
JavaScript is disabled. While they might have to make it an odd shape. Rolls in from offscreen, then fires arm cannon.
The tip of the burst deals more damage and is a very strong, aerial-only. Tosses the opponent behind themselves, then fires a single energy pellet at the foe, similarly to. Lunar Launch gives the Gunner a great vertical recovery, while Cannon Uppercut trades distance for a powerful meteor smash and out of shield kill move. Functions like Fox's, Drops a small bomb that rolls along the ground and explodes upon contact with an enemy. A DC comics pack with Superman, Batman, Wonder woman. Despite being long-ranged fighters, some of their best KO moves are close-range attacks, such as their up and down smashes, up and down tilts, and back and down aerials. The Gunner has a wide range of … By continuing to use this site, you are agreeing to our use of cookies. An effective anti-air attack with very fast startup and high knockback, being one of the Gunner's best KO moves if hit with the first frame of the attack, but has considerable ending lag. A pair of Mii Gunners in the 3DS version, wearing cowboy/cowgirl outfits. Mii-Mii-Mii-Mii-Mii-Mii-Mii! Functions like Samus's, Covers themselves with a glowing energy shield that absorbs energy projectiles and converts that damage to healing, similarly to Ness's. We did get Gil from Tower of Druaga. Functions like Samus's, 3-4% depending on the distance the projectiles travel, Fires spammable green energy pellets that only deal damage and slightly push enemies back; similar to.
However, because of the Gunner's height, it can trap opponents in the entire move much easier than Samus, who has trouble getting smaller characters in the blast. Tosses the enemy above themselves, then fires a single energy pellet at the foe, similarly to Falco's up throw. The heaviest possible Mii Gunner has the slowest. Like the Mii Brawler, they can wall jump. Fires a burst of flame onto the ground in front of themselves, similarly to. Releases bursts of fire in an arc above its head, similarly to Samus's up smash, Cover Fire. Points their arm cannon in several directions, similar to one of Samus's taunts. We would have both Pac-Man AND Dig Dug in the game. The third-party Mii costume I want the most is Dig Dug. This site uses cookies. Mii Gunners (射撃タイプ, Shooting Type) are one of the three different types of Mii Fighters that appear in Super Smash Bros. 4, along with Mii Brawlers and Mii Swordfighters. Ultimate Edition - Switch. Fires two bursts of flame onto the ground, first in front then behind of themselves. Releases an explosion beneath themselves, launching into the air. Their close-range attacks come out quickly with good knockback, but some have high endlag, making precision vital to avoid punishment. Like the Mii Brawler, they can wall jump. The Gunner shoots a strong laser, with two small laser cannons firing smaller lasers. Wow, this thread hasn't been active since August. Swings arm cannon around, then fires it while pointing it ahead. Quickly fires a flame burst on either side as it stands up. Replacing the sword with the Piko Piko hammer.
Mii Gunner with Mii Brawler and Mii Swordfighter. It can also be used to follow up with an up tilt or up smash despite the moves' decently high landing lag. Like the Mii Swordfighter, the Mii Gunner has been buffed in updates, though not to the same extent as the Swordfighter. Its edgeguarding ability is further emphasized by the fact that the grenade will eventually explode even after not hitting anything (the larger explosion helping to catch enemies off stage) and the explosion is multiple hits, making airdodging through it more difficult. Woops! Fires a grenade in an arc that will bounce along the ground a short distance and explode after a very short time after launch. By holding the Control Stick in a direction, the Mii Gunner can travel more horizontally. Here are some characters I would love to see have Mii Costumes.
Strangely enough, this down throw is identical to. The Gunner has a wide range of projectiles to keep opponents at a distance with.
I have some ideas for the Mii Swordfighter costume DLC that’s inspired by the Knight of Diamonds from the Wizardry franchise. Once past, it doesn't start tumbling until around 70%. Mii Gunner's forward aerial, a move similar to that of Villager, is useful as a quick projectile, and also has the unique property of applying adjustable momentum to the Gunner, similar to Mewtwo's Shadow Ball. This attack resembles Pit's melee combo in. They have lots of different projectiles that can be fired from long range. Rests their arm cannon and then examines it. From SmashWiki, the Super Smash Bros. wiki, This article is about Mii's appearance in, https://www.ssbwiki.com/index.php?title=Mii_Gunner_(SSB4)&oldid=1416712. They are tied with Link, Captain Falcon, and Yoshi in terms of weight, possess an average walking speed, and the 5th slowest dashing speed in the game. Shonen Jump pack with Goku, Naruto, and Ichigo etc. The grenade will also detonate on impact with enemies, and charging this special will increase the distance the grenade is launched. All of these flaws have landed the Mii Gunner in the bottom tier, and has resulted in very poor tournament representation, much like the two other Mii Fighters.
Low running speed and endlag on attacks can make approaching difficult, so forcing an opponent to attempt an approach and keeping them at a distance with various projectiles is a good way to build up damage and eventually send them offstage, where it will be easier to finish them off. If using their default size and height, their overall mobility is very unimpressive, which gives problems with approaching and escaping pressure.