However, Ness is Strong Against Donkey Kong, Ganondorf, and Bowser. With the exception of the third method, Ness must then be defeated on Onett. Overall, the buffs to Ness' neutral game, punish game, edgeguarding, and recovery outweigh the few nerfs he received. Overall, Ness is somewhat of a "glass cannon" character who excels in most offensive aspects of the game, including comboing, KOing, edgeguarding, ledgetrapping, and juggling, but suffers in certain defensive situations, especially when put offstage or high above his opponent. Super Smash Bros Ultimate Full Character Roster, plus guides on … You unlock Ness by playing as Captain Falcon in the VS. Conversely, opponents who mistime an edgeguard against Ness will often die for it. Update 3.1.0 reverted the yo-yo physics back to its pre-patch state, and his neutral attack connects more reliably. Credits roll after completing Classic Mode. His left-inputted victory pose now shows Ness with a more astonished expression. The upward momentum of Ness' double jump can be affected through various actions if timed correctly, such as aerial attacks, air dodges or special moves. Ness has a variety of moves, from long-range attacks using psychic powers known as "PSI,"" to short-range attacks with his bat and yo-yo. You can Unlock Ness from playing VS. Matches, Classic Mode and World of Light Game Modes In Super Smash Bros Ultimate. Ness enjoys a versatile set of special moves. These are the Best Primary and Support Spirits to use with Ness based on their Moves and playstyle. It also no longer sends Ness into helplessness, making it useful for knocking opponents away from the ledge while Ness is offstage. Ness' grab and throw game is also outstanding and among the best in the cast. Overall great power. Moreover, Ness' low gravity and low falling speed allow him to perform multiple aerials in one short hop, and all of his aerials can be auto-canceled. The clean hit is very strong, being his strongest aerial overall. How To Unlock Characters in VS, Classic and World of Light Game Mode. Lastly, the power of his yo-yo smash attacks now only increases by half as much when charged, and PK Flash, in exchange for its much faster charge, is significantly weaker when fully charged. Ness is not usually seen as a top-tier character, but has achieved results on par with a high-tier and had two representatives on the Fall 2019 PGRU: Gackt from Japan and BestNess from the United States. He was revealed along with the fellow EarthBound representative Lucas and all other previous veterans on June 12, 2018 and is classified as Fighter #10. It possesses a hitbox on startup if held, and will also slightly push back opponents on release. As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Twirls before kicking down into the air, producing a PSI spark. It's possible to reflect projectiles and items. Super Smash Bros. The removal of multiple air dodges also enables Ness to pressure opponents in the air with PK Thunder more consistently. However, Ness' most glaring weakness remains his recovery. Making contact with something during PKT2 will shorten the distance traveled, and slamming into a wall allows Ness to perform another PK Thunder if the player is sufficiently quick enough. However, Although most characters from the original, Ness's "PK Freeze!" His forward tilt is now a viable KO option, and his dash attack has increased knockback and range. Furthermore, the loss of the ability to airdodge multiple times before landing and the smaller hitbox of Ness' up air led players to believe that landing would be more challenging for Ness than in Smash 4. However, Ness' results in the early metagame of Ultimate have been stronger than in Smash 4. Has a sourspot located on his body that deals 5%. 11% (PK Thunder), 1% (Thunder's tail), 25% (PK Thunder 2 initial hitbox), 21% (PK Thunder 2 late hitbox). Attacks the opponent with a discharge of PSI energy. Performing his up smash on Kalos Pokémon League. His forward tilt and dash attack are fast and strong enough to KO at high percents, and the latter has improved range. Diddy Kong trying to steal Ness' banana on Moray Towers. RankedBoost may receive a commission from Amazon purchases. Note: Every stage plays a track from the EarthBound universe, no matter what universe the stage originates from. The disjointed hitboxes go very far, giving it impressive range for a dash attack. The first and second hits can. Controlling PK thunder and hitting yourself with it will launch you in the direction the attack was heading. Spins diagonally in the air with his arms outstretched, emitting PSI from his hands. This How To Play Ness Guide details the Best Spirits to use and highest Stats. Most notorious, however, is Ness' back throw, which remains the most consistent kill throw in the game. His up tilt is a good combo tool at low percents and can even KO at higher percents. Ness can also unleash PK Thunder, a guided attack that can launch him like a rocket or help him recover!". Ness' overall mobility is rather one-sided: on the ground his walking speed, initial dash, and dash speed are below average, but his aerial movement shines thanks to his excellent air acceleration, decent air speed, and above-average jump height. Ness' down special, PSI Magnet, creates a psychic field around Ness that absorbs energy-based attacks and heals Ness a proportionate amount of percent. Ness (ネス, Ness) is a playable character in Super Smash Bros. Numbers in parentheses denote a smasher's placement on the Fall 2019 PGRU, which recognizes the top 50 players in the world in Super Smash Bros. While Ness' hitboxes are large and powerful, he can still be outspaced or stuffed out by characters with even larger disjoints, especially swordfighters such as Shulk, Marth, and Lucina. His new up aerial has less horizontal range, decreased KO power, and requires landing all hits (which start from behind and move in an arc above Ness) to deal considerable damage, hindering Ness' ability to juggle opponents. His grab is relatively fast, and all of his throws have useful applications. Game content and materials are trademarks and copyrights of their respective companies, publisher and its licensors. This is referred to as PK Thunder 2. Improves the power of PSI attacks and all special move power. These perceived advantages, while traditionally dismissed as meaningless in high-level competition, gained unforeseen significance as a result of the COVID-19 pandemic, which has temporarily relegated all major tournaments to an online format. How to unlock Ness? Despite his small stature, Ness is a middleweight, tied with Lucas, Mii Brawler, and Inkling. Comes out on frame 8, making it tied with up aerial for the second fastest out of Ness' aerials. The first hit is more damaging on opponents in the air. Last updated 3 months ago on July 9, 2020 by RankedBoost.