Haunter learns the following moves in Pokémon Ultra Sun & Ultra Moon at the levels specified. This move fails if the target is not readying an attack.
https://bulbapedia.bulbagarden.net/w/index.php?title=Haunter_(Pokémon)/Generation_II_learnset&oldid=3053471, Click on the generation numbers at the top to see level-up moves from other generations, Click on the generation numbers at the top to see TM moves from other generations, Moves marked with an asterisk (*) must be. It must be taught the moves in the appropriate game and then transferred to Pokémon Sun & Moon. 28: Payback: 50: 100: 10--The user stores power, then attacks. Click on the generation numbers at the top to see Egg moves from other generations, A black abbreviation in a colored box indicates that Haunter can be tutored the move in that game, A colored abbreviation in a white box indicates that Haunter cannot be tutored the move in that game, Click on the generation numbers at the top to see Move Tutor moves from other generations, Click on the generation numbers at the top to see moves from other generations.
Please read the. The best way to describe Haunter in the Great League is that it is an absolute Glass Cannon.Meaning that it can deal out insane amounts of damage but can also get stomped on by Confusion users in 3 hits.
Haunter information in Pixelmon Generations. Haunter can function as a decent revenge killer in the tier thanks to a strong Speed tier, great movepool, and high Special Attack stat. The 5 strongest Pokémon you can use to beat Haunter are: These moves are calculated using type advantages / disadvantages, and including STAB. Haunter evolves into Gengar.
This move enables the user to attack first. There are currently a total of 3 Pokémon in the Gastly family.
1 Spawn Rates; 2 Drops; 3 Stats; 4 Type Effectiveness; 5 Moves. The best moves for Haunter are Shadow Claw and Shadow Ball when attacking Pokémon in Gyms. Haunter can be taught these attacks in Pokémon Ultra Sun & Ultra Moon from move tutors (details): Haunter is compatible with these Technical Machines in Pokémon Ultra Sun & Ultra Moon: Haunter can only learn these moves in previous generations. Haunter is compatible with these Technical Machines in Pokémon Let's Go Pikachu & Let's Go Eevee. It is vulnerable to Dark, Ground, Ghost and Psychic moves. It is vulnerable to Dark, Ground, Ghost and Psychic moves. This move combination has the highest total DPS and is also the best moveset for PVP battles. Haunter is a Ghost & Poison Pokémon which evolves from Gastly. Haunter is a Ghost/Poison type Pokémon, which makes it weak against Dark, Ground, Ghost and Psychic moves. Haunter learns the following moves via breeding in Pokémon Ultra Sun & Ultra Moon. Father Move Type Power Accuracy PP Haze: Ice — —% 30 Perish Song: Normal — —% 5 Psywave: Psychic — 80% 15 Moves marked with an asterisk (*) must be chain bred onto Haunter in Generation II; Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation. Haunter can only learn these moves in previous generations. Details and compatible parents can be found on the Haunter egg moves page.
Moves marked with a superscript game abbreviation can only be bred onto Haunter in that game.
Haunter is compatible with these Technical Machines in Pokémon Sun & Moon: Haunter can only learn these moves in previous generations. Haunter is the definition of high-risk high reward. "Haunter is a dangerous Pokémon. With immunities to Fighting- and Normal-type attacks, Haunter finds itself coming in on Pokemon such as Bewear fairly easily and forcing them out.
Move. Method.
Haunter learns the following moves via breeding in Pokémon Sun & Moon. Haunter learns the following moves when it evolves in Pokémon Ultra Sun & Ultra Moon (regardless of level). Below are all the moves that Haunter can learn in Generation 7, which consists of: Haunter learns the following moves in Pokémon Sun & Moon at the levels specified. It must be taught the moves in the appropriate game and then transferred to Pokémon Ultra Sun & Ultra Moon.Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges. Specifically, Haunter's access to support moves such as Destiny Bond, Disable, Pain Split, Trick, and Will-O-Wisp is what makes it so threatening. Haunter learns the following moves in Pokémon Let's Go Pikachu & Let's Go Eevee at the levels specified.
Haunter evolves from Gastly which costs 25 Candy, and evolves into Gengar which costs 100 Candy.
Haunter evolves into Gengar. Haunter's strongest moveset is Shadow Claw & Shadow Ball and it has a Max CP of 1,963. While it is incredibly frail, Haunter has excellent immunities to Normal-, Fighting-, and Ground-type moves that give it opportunities to switch in safely. Transfer-only moves. Type. Power. Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation. Haunter.
This Pokémon will try to lick you with its tongue and steal your life away.".
About "Haunter is a dangerous Pokémon. Click here for more info ». 33: Shadow Ball: 80: 100: 15: 20: The user hurls a shadowy blob at the target. Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges. Acc.
We're updating our policies! Haunter learns the following moves when it evolves in Pokémon Sun & Moon (regardless of level). There is a very low chance that you can get a shiny Haunter, which has the following appearance: Haunter is a Ghost & Poison Pokémon which evolves from Gastly.
From Bulbapedia, the community-driven Pokémon encyclopedia. Details and compatible parents can be found on the Haunter egg moves page. The moves highlighted in green benefit from the Same Type Attack Bonus, and deal 20% more damage. From Pixelmon Generations. If you want to risk it for the biscuit and grow some Shadow Balls then this is the article for you. STAB Shadow Ball deals heavy neutral damage to almost any target, allowing Haunter to exert pressure on many teams. Moves marked with a superscript game abbreviation can only be bred onto Haunter in that game. Cat.
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
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Haunter's strongest moveset is Shadow Claw & Shadow Ball and it has a Max CP of 1,963. Copyright © 2016 - 2020 All Rights Reserved. If the user moves after the target, this attack's power will be doubled. This page was last edited on 6 November 2019, at 05:36. If one beckons you while floating in darkness, you must never approach it.
Jump to: navigation, search ← Gastly (#092) Haunter (#093) Gengar (#094) → Haunter #093 Type Catch Rate 90 Abilities Hidden Abilities Levitate: Level Range in Wild Gender Ratio 25-50: 50% ♂, 50% ♀ Mountable Egg Group No: Amorphous: Contents. …
It must be taught the moves in the appropriate game and then transferred to Pokémon Sun & Moon.Note: Generation 1 and 2 refer to the 3DS Virtual Console titles, not the physical cartridges. All images and names owned and trademarked by Gamefreak, Nintendo, The Pokémon Company, and Niantic are property of their respective owners.