Remember as a warforged cleric you cannot turn yourself into +1 armor as you're not wearing a set of armor, nor can gain the benefits of one. I have no idea how people are discussing this as OP.
Your email address will not be published. The background: we're in homebrew campaign going to level 20. It is especially powerful in the early game, as a +1 weapon or armor can go a long way for a level 1 character. According to the Xanathar’s Guide: At 1st level, you gain the ability to imbue magic into a weapon or armor. Full plate, shield (AC 20). I did permanently lose 2 cantrips to pick up this one because the DM knows I like to be in melee and discourage leaving cleric. If you are able to stack AC items, your party members might find you a bit strong. Cookies help us deliver our Services. If 5e Eladrin was a Sorcerer subclass. In terms of power scaling, they're both about the same in relevant skills, with Wisdom taking a lead due to more spells pricing Wisdom saves. I'm thinking of going Battle master for my subclass. I'm pretty by the book. Mine was trading a cantrip for GFB. Hey guys, meet Gurtak Ironhammer. Creative Commons Attribution-ShareAlike 3.0 License. Wikidot.com Terms of Service - what you can, what you should not etc. That's insane, especially at such low levels.
Another example that I could have tossed out to get similar would be a variant human who grabbed resilient CON or heavy armor master. The book is very specific on what Blessing of the Forge applies to. The gods of the forge teach that, with patience and hard work, even the most intractable metal can be transformed from a lump of ore to a beautifully wrought object. From this point forward, the common colour coding is being used: Sky Blue = Top choice, Pray a little before dismissing these.
The son of an ancient line of smiths, Gurtak was born an adept smith, who as his fathers before him, was going to be a skilled artisan that made legendary weapons and armor fit for kings while following Gahara Tal, the Goddess of the Forge and Flame.
Youre right!
Picked up Warhammer proficiency and allowed to permanently lose a cantrip to pick up Greenflame Blade from SCAG. When a dragon comes calling, you might be able to soak up a lot of damage for your party. There are many options outside of the standard Cleric Spells in 5E; some are available at level one and all available by level 9. This will change tremendously if you GM allows Artificer to depend on Wis and not Int. Rolled stats 18/10/15/8/16/8. So, two important special abilities that help you tank: fire resistance and a +1 AC bonus to heavy armor.
And to be honest you have to be a bit carefull with it as DM. I DM a party with a Forge cleric in it.
Neither of these spells is naturally available for a cleric, and both of them are excellent. Warcaster is a solid feat for spell casters, or tough for more HP, Int and Con would be my bets for stats, Wis third depending on what Cleric spells you took. Alternatively, you can use it on a party member. Available at Level 2, Artisan’s Blessing offers some tremendous creativity – even if Wizards of the Coast quickly shot down many attempts to break this feature. At the top of the list are Animate Objects and Creation. D&D 5e.
You're going to want to pop spirit weapon and spirit guardians (animate objects later on) for most of your damage.
The class seems somewhat front loaded, I agree, but that dies off quickly when people pick up +1 and +2 items right? Wearing chainmail with a shield = AC18. Your stats are amazing, but oh well. Here’s a pickax! I would ask the DM if you can consolidate your Spellcasting stat to either Wisdom or Intelligence. I usually give mine to whoever the most potent martial character is at the time. What level are you starting at? If you plan on leaning more that direction, Id pick up the Prodigy feat for skills and expertise. Warhammer was thrown at me to get me to switch from paladin to cleric. Technically, the item remains enchanted even if your party manages to lose it, at least until your character uses Blessing of the Forge again.
There are 10 spells in total. With 18 you're pretty much set.Alternatively you might get away with building for Wisdom early should you take Shillelagh, though a straight +2 Wis will do wonders for your spellcasting.Your Artificer abilities key off your Int Mod, but how high of an Int you want depends on how much of an Artificer > Cleric you wanna be.From here on out you may take just two levels of Forge Cleric for the Channel Divinity, seven for Fabricate (a fantastic spell which doesn't rely on Wisdom at all), nine for 5th level spells or go Forge all the way (15 levels = 8th level spells, and you'll have a 17th level spellcaster with your Artificer levels). As another bonus, the domain spells are both powerful and typically unavailable for clerics. Likewise, Dragonborn offer little as far the bonuses go. This race could be especially strong for characters built around spellcasting or bonuses weapons as opposed to tanking with heavy armor. You get additional resistance buffs any time you wear heavy armor. As we mentioned above, we are a big fan of the Forge Cleric domain spells. This is the real sticking point that is causing people to think that the forge cleric is OP. Feels strong and empowering at times, while other times his strenghts will be less useful. Hey guys, meet Gurtak Ironhammer. Yes, players have gotten a special consideration. You tell us what your friends like to play with. Pardon me while I go and sleep that one off. It gets my stamp of approval. You are using the wizard spell list.
The gods of the forge are patrons of artisans who work with metal, from a humble blacksmith who keeps a village in horseshoes and plow blades to the mighty elf artisan whose diamond-tipped arrows of mithral have felled demon lords. The thing you create can be something that is worth no more than 100 GP. This provides a free damage bonus with no additional action necessary. New comments cannot be posted and votes cannot be cast, aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. At level 7, go fighter, for the defense fighting style, for another +1. Unless otherwise stated, the content of this page is licensed under, Everything learned, and nothing forgotten, Réservé aux auteurs et traducteurs du Wiki. Until the end of your next long rest or until you die, the object becomes a magic item, granting a +1 bonus to AC if it’s armor or a +1 bonus to attack and damage rolls if it’s a weapon. Now on to the forge cleric. However you can do it to your weapon. Starting at level 4, I went Artificer 1/Cleric 1/Artificer 2, 3.
I created a Warforged Cleric of the Forge Domain using the official D&D Beyond tool.
This type of immunity is rare, with only the Storm Sorcerer providing something similar. I would suggest to go at least this far (and take +2 Int or Tough at level 4) to be effective in close quarters.Ideally you'll have either 16 or 18 Int. However I'm strongly discouraged from multiclassing. (Another theme across the subclass).
You must have a Wisdom score of 13 or higher in order to multiclass in or out of this class.
Starting at Level 6, your options are especially powerful. View/set parent page (used for creating breadcrumbs and structured layout). What’s more, you need a long rest to use this ability. All there is is "Integrated Tool: Choose a tool you're proficient with. Locked in a dungeon?
By casting Searing Smite and relying on Divine Strike, you enjoy two separate flame damage bonuses. I find the +1 bonus interesting, as this flat bonus is pretty rare in 5E. The consensus favorite for many players is hill dwarf. Because if not, then you will likely be a fair cut above the rest in general, unless they have all rolled really good stats as well. How to Multiclass with Clerics: D&D 5e Heavenly Character Concepts. There are several Forge Cleric builds that can soak up damage, and damage output is solid even if you don’t use magic. By using our Services or clicking I agree, you agree to our use of cookies.
Cleric optimisation starts here. I would say that giving you a free weapon proficiency and trading a cantrip is a little OP - an alternative could be to start as a Mountain or Hill Dwarf which will give you decent stat bonuses, plus the weapon proficiency you want, and then pick up magic initiate as your first feat (as your startsare very good for that class). One night, Gurtaks home was enveloped in an immense flame. Spells, feats, point allocation, and ASI tips are all appreciated. 4 The Forge Cleric/Artificer.
From the first level, I had a player who was a human fighter with chainmail, shield and longsword, who had the Blade Mastery Feat so he used his reaction to bring his AC to 20 and they were just too hard to hit.
Blue = Very strong choice for Clerics, but not amazing. Outside of the Yuan-Ti racial bonus or some rare magical items, fire immunity is hard to come by. The SCAG cantrips are fine, but they're not nearly as crazy as people seem to think.
You might be tempted to choose Warforged as your Forge Cleric race. To wit: At 17th level, your blessed affinity with fire and metal becomes more powerful:-You gain immunity to fire damage-While wearing heavy armor, you have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks. Clerics of these deities search for objects lost to the forces of darkness, liberate mines overrun by orcs, and uncover rare and wondrous materials necessary to create potent magic items. Press question mark to learn the rest of the keyboard shortcuts, Every character I make is a chaotic-good lesbian spellblade. How Much Starting Gold do I get in D&D 5E? In fact, there are countless directions a quest could go regarding crafting weapons or other important items. • While wearing heavy armor, you have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.