Uair (lasts 1 frame longer in Smash 4 than Melee, and starts 1 frame faster than brawl in smash 4) Dolphin Slash. It's just to pull enemies into the next hitbox. Dno if this is a thing in s4, but in Melee a hitbox can either only hit grounded opponents, only hit airborne opponents or hit both. Ultimate Edition, Nintendo Super Smash Bros. Credits to SuperDoodleMan for the frame data Images Compiled and Edited by Me All gifs are at 1/3 game speed, all aerials are while falling, and therefore the hitboxes stretch up. Note: Meteors usually have angles around 225 to 315. Falco (ファルコ, Falco) is a playable character in Super Smash Bros. Ultimate.He was officially confirmed on June 12th, 2018 during E3 2018, alongside fellow Star Fox representative Fox and the rest of the returning roster. KH API; Ultimate; Smash 4; Rivals of Aether; Melee; ausmash.com.au HEAD TO HEAD. Awesome, awesome stuff. These moves do that to ensure the rest of the move lands. Ultimate Edition, Nintendo Super Smash Bros. THE PLAYER DATABASE. (Preferably a source, but I can't find one myself when I look up SSB4/Brawl frame data). SMASHDATA.GG. You are currently viewing our boards as a visitor. Welcome to Reddit's finest Smash Bros community! The Player Database has up-to-date placings and head to head data of all PGR tournaments. Charge hold is frame 1 and Standing grab all have the same startup hitbox frame in melee, Brawl, and Smash 4. Up Tilt (Hit 1, Late); Frame 6-9; Angle 100/100/270. You can't see it, but my jaw dropped at the things I've learned. Ultimate, GameCube Controller Super Smash Bros.

Charizard. Home; Ultimate; Smash 4; Rivals of Aether; Melee; Glossary; KH API; Ultimate; Smash 4; Rivals of Aether; Melee; ausmash.com.au; twitter Its not stickied yet because I just saw the thread. Currently in ALPHA. U-smash, though, is a good example. All 6 JavaScript 2 C# 1 CSS 1 Java 1 TypeScript 1. does this mean they are still vulnerable? IIRC it is the kind of meteor that Meta Knight has on his Back Air. player. So no, he's completely invincible. GameCube Controller Super Smash Bros. You signed in with another tab or window. Can anyone confirm this? They hit you down so the second hit can hit you. Mobile-friendly Frame Data for Banjo & Kazooie in Super Smash Bros.

PLAYER. Up-to-date placings and head to head stats for Super Smash Bros. sweet, was trying to search through IRC logs to find that. Could you also include get-up attacks and ledge attacks (rolls, jumps) and techs?

2019 MPGR Top 10. Nice work to yourself and SuperDoodleMan. megaman's upsmash does something like that doesnt it? Even with all the changes from Melee to Smash 4, and people saying Smash 4 marth sucks comparatively: Usmash (its actually 1 frame faster in Brawl than Melee or Smash 4), Dsmash (same in Brawl/Smash 4, 1 frame faster in melee), Uair (lasts 1 frame longer in Smash 4 than Melee, and starts 1 frame faster than brawl in smash 4). Add a description, image, and links to the Note: All Ledge Attacks hit on the last three frames of intangibility (active for 3 total frames, ending with intangibility). Note: Meteors usually have angles around 225 to 315. This is amazing. But if let's say someone were to make a list of meteors, how in the world would they perform this? JavaScript is disabled. I have only two questions: No wonder Falcon wrecks Doc and Ganon. (+SD) Angle BKB/WBKB KBG; Jab 1: 2-4: 23: 3: …

Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls; Misc Info; Hitbox Images: Choose Another Character; Ground Attacks. The Player Database has up-to-date placings and head to head data of all PGR tournaments. Banjo & Kazooie Menu. Don't trust 'em. And in the same place has a downward angle hitbox that only hits grounded opponents. Even the ones that dont are usually off by only a single frame. SMASHDATA.GG. It's actually been generally the same across Melee, Brawl, and Smash 4 besides character buffs and nerfs. Restful api for Smash 4 and Ultimate frame data as told by KuroganeHammer. Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. if a hurtbox collides with them (shields and other hitboxes also IIRC), he changes action into the uppercut. Welcome to Reddit's finest Smash Bros community! speed is perfect as is as well, I do have a request by the way, and that is if you could possibly get gifs for the options from the ledge(Just the get up attacks and roll actually). Attacks Hitbox Active FAF Base Dmg. THE PLAYER DATABASE. MELEE SMASH 4 ULTIMATE. Possibly dumber than Reddit* comments, but still very dumb nonetheless. Ultimate Edition Pro Controller - Switch, Nintendo Switch Super Smash Bros. Filter by language. Falco Menu. Press J to jump to the feed. It's a relatively strong spike which can be used to edgeguard if you feel like going for a super risky but stylish edgeguard. Ultimate. Any other really weird meteors (especially ones really hard to perform)? ABOUT. PLAYER. The first hit always pulls down if connected right. Press question mark to learn the rest of the keyboard shortcuts. YouTube comments are dumb. Up Smash (Hit 1); Frame 7-11; Angle 140/100/280, Up Tilt (Hit 1, Late); Frame 6-9; Angle 100/100/270. Ultimate. Very nice. HEAD TO HEAD. 2019 MPGR Top 10. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! Hungrybox; Leffen; Mang0; Axe; Wizzrobe; Zain; aMSa; … Chrome extension to get to KH character pages and data more quickly. Use Smashboards links to get your gaming stuff and support the site, Super Smash Bros. MELEE SMASH 4 ULTIMATE. I was skeptical of what that observation implied, so I tested it a few times, and Raptor Boost still doesn't hit when Falcon starts to fall (as expected). He doesn't have hitboxes on his hands and feet, what you're seeing are the model's yellow gloves and boots. By continuing to use this site, you are agreeing to our use of cookies. YT comments are 99% full of lies. A meteor is any hit that hits you down. Up Smash (Hit 1); Frame 7-11; Angle 140/100/280. Frame data isnt the defining factor. Counter.

For a better experience, please enable JavaScript in your browser before proceeding. It drags, it's not really knockback. Home; Ultimate; Smash 4; Rivals of Aether; Melee; Glossary; KH API; Ultimate; Smash 4; Rivals of Aether; Melee; ausmash.com.au; twitter

Yea, I get that. topic page so that developers can more easily learn about it. Marth's dash grab in Smash 4 is also 2 frames faster than his melee dash grab. Up-to-date placings and head to head stats for Super Smash Bros.

Frannsoft / FrannHammer Star 39 Code Issues Pull requests Restful api for Smash 4 and Ultimate frame data as told by KuroganeHammer. Welcome to Smashboards, the world's largest Super Smash Brothers community! You must log in or register to reply here. Are they. Falco. when he does his roll, his hands and his feet stay yellow. Same way if you fast fall out of sheiks uair or fox's fair that the opponent gets pulled down because the finishing blow never landed. PLAYER HEAD ABOUT. topic, visit your repo's landing page and select "manage topics.". This site uses cookies. go premium to hide all advertisements and this notice. Ground Attacks; Aerial Attacks; Special Attacks; Grabs / Throws; Dodges / Rolls; Misc Info; Hitbox Images: Choose Another Character; Ground Attacks. ABOUT. Shieldbraker. PLAYER HEAD ABOUT. The only one I can think of off the top of my head that is strong enough to be useful and is possible to get without connecting into the late hits is roys usmash in melee at the very tip with the right spacing. Language: All. Very informative stuff, thanks for compiling it. i see why upsmash bests the fake sweetspots spacie side-b's. It appears that you are using ad block :'(. Ultimate Edition - Switch or a Poké Ball Plus. smash-bros-4-frame-data For a list of Ledge Grab windows for all characters based on each move they have, check out Masonomace's Ledge Grab Window sheet. Smash 4. That Falcon Punch is the most epic gif ever. So I read the other day in a YouTube comment that SSB4 is actually either as slow or slower (don't remember which) than Brawl by frame data.

Down Smash; Frame Startup: 8: On Shield:-28: Active on: 8-10: Total frames: 46: Frames Landing Lag:--Note: Leg intangibility on frame 3-8. Its meant to keep them in the attack. Attacks Hitbox Active FAF Base Dmg. Press question mark to learn the rest of the keyboard shortcuts, Will d**e**fend Roy's viablity even when wrong and/or idiotic. Take Melee Marth, Brawl Marth, and Smash 4 Marth. Alternatively, this ad may have just failed to load. smash-bros-4-frame-data Click here to sign up right now and start on your path in the Smash community!

That's my entire argument right there. New comments cannot be posted and votes cannot be cast. Falcon looks so hot in a yellow paint suit lol. Press J to jump to the feed. It's not actually a meteor, it's just that hitboxes of his up smash pull characters in. But JustNeckbeardThings. Ultimate Edition - Switch. Your source being a youtube comment should already give you the answer. thanks james. This means they will always bounce off the ground upwards (except at low percent where they dont bounce, and stay in place). Even the ones that dont are usually off by only a single frame. Multi-Hits that pull you into the rest have meteors to pull you down into the rest of the move, greninja's u-air has it and if you fast fall before the last hit of the move you can meteor your opponent down for a follow-up. U-air isn't the same, imo. GAME. Home; Ultimate; Smash 4; Rivals of Aether; Melee; Glossary; OWO WHATS THIS? Melee Ultimate Smash 4. Magus, does that .gif show the entire lag or just until the IASA frames? dash attack fsmash and jab2 don't work as well. player. To associate your repository with the Probably a dumb question, but I was assuming those gray ellipses on Raptor Boost's gif were its hitboxes, even though they aren't red, and they stay present even after the Raptor Boost is whiffed. I believe it's techable, but it's pretty unexpected.

Any other really weird meteors (especially ones really hard to perform)? Ledge Stats. According to frame data, Falco's Up Tilt and Charizard's Up Smash have hitboxes that meteor. Jab 1 2 22 -- Transitions to Jab 2 as early as frame 5. Angle BKB/WBKB KBG Landing Lag Autocancel; Nair … Look at the frame data and hitboxes on Falcon's aerials. I'll try to eventually, but I'm trying to do every character and I have very little help. Hungrybox; Leffen; Mang0; Axe; Wizzrobe; Zain; aMSa; … Progressive Web App for calculating Donkey Kong Ding Dong Percents in Super Smash Bros. for Wii U. KuroganeHammer.com Android app to view character frame data offline, Winning at Smash 4 - Kill Confirm Calculator. Falco is classified as fighter #20. But for grounded moves there's no way to escape it before the final hit unless someone knocks the hitter out of the move. Smash 4 has a much faster meta game, involving stronger punishes and a faster less spammy neutral game, frame data doesnt change how fast the game is even if its faster, in melee if marth's fair was fast enough to do like 5 times in one shorthop it would just be him sitting there making an impregnable wall of camp, biggest factors are physics, hitstun and how good shields are, but yes in general, many characters going from brawl to smash 4 were nerfed, This question is too vague for you to ever get a concrete answer. Someone needs to give SuperDoodleMan a raise at work. At first I was a bit skeptic because SSB4 feels significantly faster for me.