We have found our 5 Players for EFS Emperor Wars Game Echo at Steam.

difference. The bulk of the work was done by Kent Peterson. It only took a few minutes to fall in love with it. Time to play a managerial, sci-fi / futuristic, turn … Updated for use with Hyperion V1.375! Preventing the Urban Sprawl created by the AI. If you want to been carefully attenuated such that they are effective against Foot units, but not very effective against other ground units. Wonko, as the creator of the Emperor Wars Mod, I had played the original EFS, Nova, & Hyperion for years, then got into reading the Holistic Design Fading Suns Books that details the EFS Universe.

This version of Hyperion is quite a bit different from the Beta with the changing of the "Naval" class to the "Amphibious" class. Movement rates have dramatically increased, Armor strength now makes a big

I originally saw Emperor of the Fading Suns in an Electronics Boutique in the mall where I was living at the time, about 1998. In what other game would you see so many factions? Emperor of the Fading Suns, a really nice strategy game sold in 1996 for Windows, is available and ready to be played again! Luckily I included a Tech Spreadsheet and the unit.dat.xls files in the mod, so I have them. The Hazat, Hawkwoods, and Al-Malik have been taken by players, the Decados and Li Halan are still open. This version includes a "doctored" EFS.EXE file (EFSHYP.EXE) that enables the Symbiots to build all their units (both ground and space). This will make PTS weapons much more effective and enable the AO players to effectively counteract various strategies against them. ABOUT Emperor of the Fading Suns 4x Turn Based 1996 Strategy A group to help find players. This is the Psi-Lord: Here is the unit table which shows what techs are needed for each and where they are built. … It included new units such as the Vorox, Brother Battle, Sanctuary Aeon, etc. Spartan Galaxy - a modification of Troy Schuler's Trojan Galaxy that I am currently in a PBEM (Play by email) game that is just starting on turn 20. Close combat weapons have now That flavor and scope really set it apart from good space operas (4x games) like MOO2 and Galactic Civilization 2.

In the Vanilla version, a lot of units are able to attack in many of these modes. You don’t even start with the ability to build electronics or chemical plants. Please see the README.1ST file for more information, but note that only Epoch 1 is enabled in UNIT.DAT. Naval and Air units are greatly improved. The Direct Attack Mode can now attack Foot units and the Close Combat Mode can now attack all ground units.

Emperor of the Fading Suns Hyperion Welcome to the Hyperion patch website. I originally saw Emperor of the Fading Suns in an Electronics Boutique in the mall where I was living at the time, about 1998. I modified quite a bit in an effort to make the scenario closer to what was described in the role-play manual. I added Knight retinues in lieu of Officers, and Muster Legions for the League (which can also be rented for a heavy fee).

The Naval unit class is now empty as all there were certain issues with this unit class, namely hard-coded immunity to Ranged Space attacks. Hey there, I just reccently stumbled across this game and group. Except the AI. In 2012, I rediscovered and first found that someone had created the Reality Mod, which included units from the Emperor of the Fading Suns Books printed by Holistic Design. V1.4 now is officially in the Gamma stage! (Updated 10/21/14). are 5 Galaxies in the Gal folder. I ended up working on it a lot more than I planned, and had a lot of fun.

And the Universe you are dropped into: It has a palpable history in the ruins of the ancient republic and empire. Updated to work with the Emperor of the Fading Suns is a science fiction "grand-scale" space strategy computer game made by Holistic Design in 1996.This game was based on Holistic's in-house role playing game Fading Suns.The game had a wide array of units and a complex back-story but was rushed to market and released with numerous severe flaws and several features underdeveloped.

V1.4 now is officially in the Gamma stage!

makes single player games much more challenging. See the readme included in the ZIP file, but can be used to load a different galaxy when starting EFS. Extract the files SOREN.SAV and SOREN.TXT to your EFS/SAV directory, Make sure you have the Hyperion V1.375 or higher installed. As a cult classic strategy game it has been redisigned by players over the years to enhance the gaming experience. Sign in|Recent Site Activity|Report Abuse|Print Page|Powered By Google Sites, As part of reviving my efforts on the Reality mod I have been working on some updates. Included in the ZIP file are 5 Galaxies in the Gal folder.

In most cases the units are taken straight from the Fading Suns Role-Playing Game manual. I forgot to mention that the House choice is first come first serve, and that the Hazat and Hawkwood have already been selected by players. Emperor of the Fading Suns: Emperor Wars - Reality Mod - Downloads. Give it a try and. It would be an Epic for the ages. Unfortunately I moved twice since building the mod, and have lost everything, except what I have recovered thanks to someone in the EFS forums and the WayBack archive. We're not talking about the code, which was worthless within a year or so of release (given how unfinished it was, probably sooner ), we're talking about the IP to the Fading Suns universe. Based on Russ Gillen's "Bliztkrieg" unit idea, there is now an alternate path for high-end tread units besides the stealth path. Also, there are early versions of shock units available as well. Naval Units (i.e. Fixed STRBUILD.DAT so that Starports can be built with Composite Armor, not Megachassis. It is almost impossible to build new cities in the beginning. I have added a lot of interesting units to the game. But they are very expensive and will break your budget if you hire too many. A group to help find players. Hoping to get my kids interested enough to play through a game with me Hotseat style!! It defied credulity that for hundreds of years technology had been in remission, but now suddenly techs are easily researched every few years. Please see the README.1ST file included in the ZIP file as it has very important information regarding the Gamma. Selection File type icon File name Description Size Revision Time User EoFS is a combat orientated 'civilization builder' game. All rights reserved. The only multiplayer options are hot-seat and PBEM.

Trans-orbital Shuttles now require only Cargo Handling and Monopols as opposed to Cargo Handling, Monofilament, and Cold Fusion Cells. Stretching out the technology tree. Also, many unit types were immune to some combat types to balance this. The best part about Emperor Wars it doesn't take forever to build up and the AI acutally engages the human players. The music and setting were unique.

Naval Transports and Submarines) are now vulnerable to Indirect - Symbiots could not hurt them previously.

The Universal Church of the Celestial Sun The Church's decrees affects the lives of countless billions of citizens of the Empire.

And the Technology.. I decided upon mercenary units. Sign in|Recent Site Activity|Report Abuse|Print Page|Powered By Google Sites. And the ability to travel to so many worlds and see each one in CIV like detail. New Galaxy! Postby Vertab Nukks » Wed May 22, 2013 8:48 pm, Postby Vertab Nukks » Wed May 22, 2013 8:53 pm, Postby Vertab Nukks » Wed May 22, 2013 11:04 pm, Postby Vertab Nukks » Wed May 22, 2013 11:52 pm, Postby Vertab Nukks » Fri May 24, 2013 9:02 pm, Postby Vertab Nukks » Fri May 24, 2013 9:41 pm, Postby Vertab Nukks » Sat May 25, 2013 6:46 pm, Users browsing this forum: No registered users and 15 guests, Hello to everyone that still enjoys playing this wonderful classic game, several of us at the EFS Steam Group are starting a new PBEM game and are looking for committed players to join, if you are interested please send me an email at. The Gunboat unit class now requires Infantry as the input unit and the Special Operations Craft class now requires Covert Legions as the input unit. I played it for another year or so after finishing my mod, before moving on to other games. I played through a campaign or two, and noticed a few problems with the game. I thought I would provide some background on the Reality and Emperor Wars Mod. Here is a powerful Church unit which can also be "Built" by players if they progress to the top of the church tech branch. download the new art, There are now a total of 89 new animations.

So now I am starting up this new website to host them. And some units were overpowered compared to their cost, the worst offender being artillery. All space ships and other big units (i.e. This gives an excellent overview of the changes to units (doesnt have resources or stats). Epochs - to deal with limitations in the EFS.EXE file, I needed to create 3 separate UNIT.DAT files to allow the computer AI to keep up with human players during single-player games. This mod for Emperor of the Fading Suns focuses on the following. Russell asked for it!

Balance change TARGET.DAT - Landers are now vulnerable to Ranged Space Weaponry again.

They need, few techs and usually only a starport to hire them. Emperor of the Fading Suns : Reality Mod.

I have reloaded the game and playing it again single player. Emperor of the Fading Suns : Reality Mod. Getting Started: Download using Mozilla Firefox or you may receive a virus message. new FLC's and the altered *.DAT files and Manowitz. EoFS is a combat orientated 'civilization builder' game.