The user copies the target's last move. This move enables the user to attack first. Pokémon Battle TrozeiPokémon Link: Battle, Mystery Dungeon: Blazing, Stormy & Light Adventure Squad, Mystery Dungeon - Explorers of Time & Darkness, Black: Victini & ReshiramWhite: Victini & Zekrom, Click here to see all transfer exclusive moves.

The user makes a copy of itself using some of its HP. It may also make the target flinch. It lowers the power of Fire-type moves. The additional effects of this attack depend upon where it was used. The user adds its HP to the target's HP, then equally shares the combined HP with the target. Its chance of failing rises if it is used in succession. The user endures any attack with at least 1 HP. The user torments and enrages the target, making it incapable of using the same move twice in a row. The user quietly focuses its mind and calms its spirit to raise its Sp. This move always goes first. This attack can be used only if the user is asleep. Atk stat. The user releases a horrible aura imbued with dark thoughts. The user employs its psychic power to exchange Abilities with the target.

This attack move doubles its power if the user is poisoned, burned, or paralyzed.

This raises ally Pokémon's Attack stats. Its chance of failing rises if it is used in succession. This also enables an evasive target to be hit. The user pins the target with a dark, arresting look. The user can't steal anything if it already holds an item. Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. Deep-seated grudges summoned by the user's Z-Power trap the target. Atk stat. The copy serves as the user's decoy.

The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. A reckless, life-risking tackle. The user summons a heavy rain that falls for five turns, powering up Water-type moves. Its chance of failing rises if it is used in succession. The user skitters behind the target to attack.

The target becomes unable to flee. The user goes to sleep for two turns.

This may also leave the target frozen.

When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. The move can be used during battle until the Pokémon is switched out.

Its chance of failing rises if it is used in succession. The user makes the target float with its psychic power. The target is infested and attacked for four to five turns. The user pins the target with a dark, arresting look. An attack that can be used only if the user is asleep.

This fully restores the user's HP and heals any status conditions. A move that leaves the target badly poisoned. After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Att. It may also leave the target with paralysis.

It lowers the power of Fire-type moves. The target can't flee during this time. It inflicts damage equal to the user's level.

Its poison damage worsens every turn. It prevents the target from using its held item. Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks.

The user faints when using this move. The user sticks out its head and attacks by charging straight into the target. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. This may also leave the opposing Pokémon frozen. The move fails if the target doesn't have an item. The user blasts the target with a gust of repulsive wind. In return, it harshly lowers the target's Attack and Sp. Def stat. The user hurls a shadowy blob at the target. The user creates a bizarre area in which slower Pokémon get to move first for five turns.

Making itself invisible, it silently sneaks up to prey. After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. It may also reduce the target's Sp. The user shoots a sinister, bluish-white flame at the target to inflict a burn. A move that works differently for the Ghost type than for all other types. Others can join in the Round to increase the power of the attack. The user enrages and confuses the target. A move that works differently for the Ghost type than for all other types. The user blasts the target with a gust of repulsive wind. The user tells the target a secret, and the target loses its ability to concentrate.

If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.

The user attacks the target while shouting in a startling fashion. It can't steal if the user holds an item.

The user stores power, then attacks. If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. The Berry determines the move's type and power. The target can't flee during this time. This also lowers the opposing Pokémon's Speed stats. This relentless attack does massive damage to a target affected by status problems. The user drops onto the target with its full body weight. The user binds the target with full force with threads of silk that the user spits using its Z-Power. The user steals the effects of any attempts to use a healing or stat-changing move. The user makes the target float with its psychic power. The user endures any attack with at least 1 HP.

Its added effects vary depending on the user's environment. A sleeping target sees a nightmare that inflicts some damage every turn. The target is exposed to a sinister ray that triggers confusion.

The target is exposed to a sinister ray that triggers confusion. This attack move's power is doubled if the user has been hurt by the opponent in the same turn. Def stats. For four turns, this move prevents the target from using the move it last used. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers. The copy serves as the user's decoy. The substitute serves as the user's decoy. The user makes the target see a frightening mirage. This lowers the target's Sp. This may also lower the target's Sp. The user catches the target off guard and swaps its held item with its own. The user enrages and confuses the target.

The user attacks with a gust of chilled air. The target is infested and attacked for four to five turns. This may also leave the target with paralysis. However, the chase is abandoned at sunrise. It lowers the power of Water-type moves. This may also make the target flinch. The target is taunted into a rage that allows it to use only attack moves for three turns. The user quietly focuses its mind and calms its spirit to raise its Sp. The user releases a horrible aura imbued with dark thoughts. The user attacks with an electric charge. The target is taunted into a rage that allows it to use only attack moves for three turns. The opposing team gains an intimidating leer with sharp eyes. A move that works differently for the Ghost type than for all other types. For four turns, this move prevents the target from using the move it last used. The user creates a bizarre area in which Pokémon's Defense and Sp. Its poison damage worsens every turn. The user intensifies the sun for five turns, powering up Fire-type moves. The user sticks out its head and attacks by charging straight into the target. Atk and Sp. The user draws power to attack by using its held Berry.

The power varies, depending on the original move. The user summons a heavy rain that falls for five turns, powering up Water-type moves. If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. The user approaches the target disarmingly, then throws a sucker punch. The user attacks and steals the target's held item simultaneously. The user eats the dreams of a sleeping target. This move fails if the target is not readying an attack. The user flashes a bright light that cuts the target's accuracy. Def stats. The power varies, depending on the original move. Two turns after this move is used, a hunk of psychic energy attacks the target. If opposing Pokémon know any move also known by the user, they are prevented from using it. Egg Moves ; Attack Name Type Cat.

The user shoots a sinister, bluish-white flame at the target to inflict a burn. The user controls the target with its Z-Power and hurts the target with full force. The user stores power, then attacks. Atk stat.

The user attacks the target by controlling the target's item. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn. The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. The opposing team's Defense stats are reduced. The user hypnotizes itself into copying any stat change made by the target. This full-power attack grows more powerful the more the user likes its Trainer. The target is easier to hit for three turns. This move always goes first. The user hypnotizes itself into copying any stat change made by the target. The user steals the effects of any healing or stat-changing move the opponent attempts to use. Atk stat. This is a Ghost-type attack Dynamax Pokémon use. The power varies, depending on the original move. Atk stat. This is a Normal-type attack Dynamax Pokémon use. It may also freeze them solid. If the opponents know any move also known by the user, the opponents are prevented from using it. Its Trainer is also prevented from using items on it. Flying moves can't be used. This lowers the target's Sp. Def stats. The user makes a copy of itself using some of its HP. This may also make the target flinch. The user flings its held item at the target to attack. Atk stats. The user catches the target off guard and swaps its held item with its own.

The target is hit by a strong telekinetic force. The user attacks the target with an electric charge. Check out. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers. Atk stat. A full-power attack that grows more powerful the more the user likes its Trainer.