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Starting at 15th level, you have advantage on saving throws to avoid becoming paralyzed or stunned. You must be willing to do what needs to be done for the sake of order, even in the face of overwhelming odds. At 9th level, you have tapped into your sealed talents and now posses special Dagger Points you can use on different abilities. [4] In the year 1451 DR, the cloak of the crow was wore by Borlann, the grandson of Kensidan. First, Dexterity should be your highest ability score, followed by Wisdom. Explore a wealth of peril and personalities in this campaign book for the world’s greatest roleplaying game. When worn by Kensidan the cloak of the crow made the man appear more bird like, giving him a awkward gait, stiff legged walk, and long, hooked nose.

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But their eggs when cooked up with. " I dislike deep crows immensely. [1], Essentially solitary creatures, deep crows only left their nests to hunt for prey, to look out for threats, or to mate. Weapons: simple weapons STR.

Also, while an enemy is under the poison effect of YOUR attacks, they cannot heal any amount of regular hit points. When the flavor has been changed so that this template is no longer applicable please remove this template. https://forgottenrealms.fandom.com/wiki/Cloak_of_the_crow?oldid=344744. Once you use this feature, you can't use it again until you finish a long rest. Its mouth was composed of a pair of pincers, and the creature had a cluster of several red eyes. Saving Throws: Dexterity, Wisdom You also sense traps whenever there are any nearby. Watch headings for an "edit" link when available. Jump to: navigation, search. Wikidot.com Terms of Service - what you can, what you should not etc. Notify administrators if there is objectionable content in this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. This feature's damage increases to 1d8 + Wisdom at level 10, and to 2d8 + 2x Wisdom at level 17. | 5th Edition SRD | d20PFSRD When you become attuned to this crown, choose one of your ability scores. Other sages speculated that they originated from ordinary crows who had been exposed to some form of energy that triggered their transformation.

You realize that teamwork is going to get much farther, so you master in aiding your teammates in battle. At 9th level, you gain the ability to throw multiple daggers in one action.You can throw them at different targets, or you can throw them on one. These points increase as you progress in levels, as stated in the Crow feature table. Your choice grants you features at 3rd level and again at 6th and 14th level. Monster Size, type, alignment. Appearing in an unoccupied space within range, the familiar has the statistics of the chosen form, though it is a celestial, fey, or fiend (your choice) instead of a beast. This damage to you can't be reduced or prevented in any way. As a Crow you gain the following class features. This is limited to however many daggers you have. You can use the Hide action as a Bonus action, and you deal double base damage when stealthed.

Contents[show] Physcial description The cloak of the crow was a high-collared black cape that could transform its wear into a giant crow.

Cloak of the crow Basic Information Type Cloak The cloak of the crow was an enchanted cloak worn by Dahlia Sin'felle. | d20HeroSRD INT. (This might be an enormous benefit.). ; Bite.Melee Weapon Attack: +4 to hit, reach 5 ft., one target.Hit: 1 point piercing damage. [1], Considerably larger and more powerful, creatures known as ancient deep crows were speculated to be deep crows who lived long enough to reach enormous size. The paladins who swear this oath dedicate themselves to serving society and, in particular, the just laws that hold society together.

[1] In the year 1463 DR, Dahlia Sin'felle took possession of the cloak of the crow after her and her companions Drizzt Do'Urden and Barrabus the Gray defeated Sylora Salm.[6]. | FateCoreSRD As a bonus action, you issue a challenge that compels other creatures to do battle with you. [1], Deep crows were rumored to have originated as familiars to evil spellcasters who had been abandoned in underground locations to fend for themselves, later growing to enormous sizes in the wild. Hit Points. When you hit an enemy, the target creature must succeed on a DC 17 Constitution Saving Throw or be poisoned for 1d4 + Your Wisdom Modifier turns. Append content without editing the whole page source. General Wikidot.com documentation and help section.

To qualify for multiclassing into the Crow class, you must meet these prerequisites: 14 Dexterity, 13 Wisdom, Proficiencies. These paladins are the watchful guardians on the walls, standing against the chaotic tides of barbarism that threaten to tear down all that civilization has built, and are commonly known as guardians, exemplars, or sentinels. Newborn deep crows stayed in the nest for another year looked after by their parent, then left to fend for themselves. Reason: This page is of questionable balance. Cattle . As a bonus action, you can bolster injured creatures with your Channel Divinity. D&D is a fantasy role-playing game (RPG), created by American game designers Ernest Gary Gygax and David Arneson in 1974 and published that year by Gygax’s company, Tactical Studies Rules (TSR). You reach your hand out towards your target, your skin transitions to the darkest of black. At 18th level you gain expertise for all Dexterity based skills. Speed. As a Crow you gain the following class features. [1], Deep crows mated only once in their lives. Starting at 7th level, when a creature within 5 feet of you takes damage, you can use your reaction to magically substitute your own health for that of the target creature, causing that creature not to take the damage. The tenets of the Oath of the Crown are often set by the sovereign to which their oath is sworn, but generally emphasize the following tenets. At 14th level, while an enemy is poisoned by YOUR attacks, you and your teammates regenerate 1d4 health per turn (can stack with multiple enemies), (Example: If an enemy is poisoned for 3 turns, you and your teammates each regenerate 1d4 every turn for 3 turns.

Armor Class.

Ostriches and Emus are large, flightless birds with long necks and legs, large bodies and small heads. Click here to toggle editing of individual sections of the page (if possible). Jump to: navigation, search. Traveller SRD [5] Following the death of Borlann, Sylora Salm became the wearer of the cloak of the crow. Senses: passive Perception 10 Languages: – Challenge: 1/8 (25 XP).

Responsibility. • You have advantage on Wisdom saving throws, as do your allies within 30 feet of you. WIS. CHA. Each creature of your choice that you can see within 30 feet of you must make a Wisdom saving throw. You start with the following equipment, in addition to the equipment granted by your background: You master the powers of poison. [2], The cloak of the crow was a high-collared black cape that could transform its wear into a giant crow. Edit this Page | All stubs, You can help D&D Wiki by better balancing the mechanics of this page. When you take this oath at 3rd level, you gain the following two Channel Divinity options. April 13, 2020 by virat kohil Leave a Comment.

once you do so, make a … Hit Dice: 1d6 per Crow level Law.

You unleash your true power. On a failed save, a creature can't willingly move more than 30 feet away from you.

[3], The cloak of the crow was worn by Kensidan the Crow, of Ship Rethnor. The image of the twisted crown and therefore the eyes glowing with madness carries the spell’s theme during a big way, but it also is an enormous, obvious sign to the target’s allies that something isn’t right and perhaps you would like to avoid that dude. At 15th level, you can spend 10 Dagger Points to leech the hit points of the next target you kill. you’ll use a bonus action to send one among the motes streaking toward one creature or object within 120 feet of you. Tools: thieves tools, poisoner's tools Aegis of Empires 3: When Comes the Moon (5E).

At 1st level your daggers have a deadly poison that deals 1 damage per turn. This feature gets improved to 4 damage per turn at 7th level and to 10 damage per turn at level 17. At 11th level you gain proficiency in Perception, and you can't be suprised by enemies. [1], Ancient deep crow lairs were magically warped by the creature's very presence, covering the entire region within a radius of 6 miles (9.7 kilometers) in a supernatural shadow, filled with echoes of distant caws. | 13th Age SRD

D&D 5e Statblock Generator. You can make a Crow quickly by following these suggestions. You regain all lost Dagger Points after you take a long rest. | d20 Anime SRD

This site may earn affiliate commissions from the links on this page. This page is incomplete and/or lacking flavor. Armor Class 10 (natural armour) Hit Points 22 (3d10 + 6) Speed 40 ft. STR DEX CON INT WIS CHA; 16 (+3) 8 (-1) 14 (+2) 2 (-4) 10 (+0) 6 (-2) Senses passive Perception 10 Languages — Challenge 1/4 (50 XP) Charge. You are a master with your weapon of choice - the dagger. Turn the Tide. Creative Commons Attribution-ShareAlike 3.0 License. You take the hit points it had last BEFORE dying. Wondrous Item, legendary (requires attunement) A tin gold band of a crown with what seems to be a gem embedded in the center. Take your favorite fandoms with you and never miss a beat. [1], In addition, ancient deep crows were capable of emitting an ear-splitting caw that directly damaged the minds of anyone within a 60‑foot (18‑meter) radius who could hear it. Hit Points at 1st Level: 6 + Constitution modifier Courage. If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. At 5th level, as an action, you gain the ability to jump forward 20 ft. Everything in a 10 ft. circle from where you landed is damaged for 1d6 + Wisdom modifier damage.

Play an enchanter if there’s getting to be tons of social interaction and politics with other humanoids – skip it if you’re mostly fighting the undead. If 3 enemies are poisoned for X turns - 3d4 for X turns), Prerequisites.

At 1st level you add your proficiency bonus to the base damage of the dagger.